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Project Summary
The personal audio player has become ubiquitous, and is now attached to the hips, pockets, and hearts of hundreds of millions of users. Users exchange digital audio content with each other socially, sharing their digital audio players in a mostly ad hoc manner. New digital audio players like the Microsoft Zune allow users to share music wirelessly with others, but have proven troublesome to connect and configure in practice. The Smart Party represents the next generation in social media sharing: it allows user devices to interact seamlessly and transparently in physical locations. At the Smart Party, users bring their media preferences and library on their portable device. Their devices automatically detect, and are configured for, their environment, and interact to select the media that will play in the various rooms in which the party is situated. Per-room play lists are dynamically generated based on the current user population.
Old Technology: The Dumb Party
The Panoply-Enabled Smart Party
Architecture (Illustrated Through an Example)
Key Components
Publications and Presentations
Kevin Eustice, V. Ramakrishna, Nam Nguyen, and Peter Reiher.
The Smart Party: A Personalized Location-aware Multimedia Experience, In the Proceedings of the 2008 Consumer Communications and Networking Conference, January 2008 in
Kevin Eustice, V. Ramakrishna, Nam Nguyen, and Peter Reiher,
The Smart Party: A Personalized Location-aware Multimedia Experience
, presented at the Consumer Communications and Networking Conference (CCNC), January 2008.
The Panoply project is
supported by the National Science Foundation
under Grant No. CNS 0427748.