2nd International Workshop on Social Aspects of Ubiquitous Computing Environments (SAUCE) 2009

October 12, 2009

Marrakech, Morocco

Conference Website: WiMob 2009- http://conferences.computer.org/wimob2009/


Saha Subir

Peter Reiher
Laboratory for Advanced Systems Research,
Computer Science Department,
University of California Los Angeles

Program Committee

Sachin Agarwal, Deutsche Telekom AG, Laboraties

Andrew Campbell, Dartmouth College

Boris de Ruyter, Philips

Kevin Eustice, Kiha, Inc.

Hamid Harroud, Al Akhawayn University

Karrie G. Karahalios, University of Illinois at Urbana-Champaign

Ilpo Koskinen, University of Art and Design Helsinki

Philippe Lalanda, Grenoble Universites

Giuseppe Raffa, Intel Inc.

V. Ramakrishna, Microsoft, Inc.

Srinath Srinivasa, IIIT Bangalore

Mark Yarvis, Intel Inc.

Workshop Theme

Over the last two decades, the focus of much computer research has shifted from desktop systems intended to make workers more productive to intelligent environments and mobile devices that explicitly and implicitly interact with people in the many different contexts they inhabit and in the many different roles they enact. While the model of one person to one desktop computer is still valid, there are many new interaction models that must be investigated. Many of the most interesting and unanswered questions raised by the growth of ubiquitous computing relate to social issues. Questions researchers face include (i) how do ubiquitous computing systems or devices influence and assist in people's social performances? (ii) how do intelligent systems that take autonomous action influence people's sense of control and sense of self in social situations? (iii) how does the interjection of computing into social spaces such as homes, cafes, parks, malls, and entertainment venues affect the meaning of these space and create new opportunities for computing to bring value to people's lives? and (iv) how can we build ubiquitous environments and applications that improve people's social interactions?

This workshop will bring together researchers investigating the social issues, implications, and opportunities of UbiComp from many different perspectives. We expect researchers with backgrounds in contextual awareness, security and privacy, intelligent environments, mobile computing, user research, major application areas, and interaction design. The outcomes will be an improved understanding from across the different disciplines and sub-disciplines working in this domain to the main challenges (both technical and social) to developing successful UbiComp systems that both operate in complex social environments and improve the quality of people's lives.

Topics of Interest

The areas of contributions to the workshop include a broad range of challenges related to the design of socially appropriate ubiquitous computing systems. We especially encourage submissions related to the following topics:

o Collaborative control of intelligent environments

o Multi-player interactive gaming and story telling with locative elements

o Social media applications

o Interconnection of web 2.0 data and activities to physical environments and objects

o Privacy & security issues for social UbiComp applications

o Virtualization and visualization of people, places, and things

o Location-based applications

o Middleware to support socially-oriented ubiquitous computing

o Techniques for inferring or extracting social context in UbiComp environments

o Application studies, both with live users and in simulation

o Design and prototyping methods for identifying hidden social barriers to UbiComp applications

o UbiComp systems that support initiation and strengthening of social connections

o Middleware to support autonomic computing in a human environment


The papers will be peer-reviewed and chosen according to their relevance to the scope of the workshop, the quality and originality of the submission, and their ability to stimulate discussions. The organizers will try to consider as many submissions as possible to help assemble a large community of researchers interested in the social aspects of ubiquitous computing environments. We hope that attendees will be prepared not just to present their papers, but to participate in other workshop activities meant to help develop the field of research and to expose researchers to the thoughts and approaches of others, particularly researchers who come from different intellectual backgrounds who have different perspectives on the area. All accepted papers will require an author to attend the workshop and register at the full conference rate for WiMob 2009. All papers selected for this workshop will be included in the main WiMob conference proceedings that will be published by the IEEE.


Paper submission due: June 21, 2009 (NOTE: THIS IS AN EXTENSION OF THE ORIGINAL DEADLINE)

Paper acceptance notification: July 26, 2009

Final manuscript due: August 10, 2009

Registration and full payment due: August 15, 2009 (NOTE: THIS DATE HAS CHANGED SINCE THE ORIGINAL POSTING)

Submission Instructions

Submission instructions.

Please contact us for further information.