From root@FICUS.CS.UCLA.EDU  Wed Oct 21 11:18:10 1992
Received: by penzance.cs.ucla.edu
	(Sendmail 5.61c+YP/3.19ficus1) id AA07207;
	Wed, 21 Oct 92 11:18:10 -0700
Date: Wed, 21 Oct 92 11:18:10 -0700
Message-Id: <9210211818.AA07207@penzance.cs.ucla.edu>
From: cz@FICUS.CS.UCLA.EDU
To: cz-dist@penzance.CS.UCLA.EDU
Subject: CZ Digest v13 #1 (msgs 1-9)
Errors-To: cz-request@FICUS.CS.UCLA.EDU
Status: RO

			 The Convergence Zone

Date:		21 October 1992
Volume:		13
Issue:		1
Topics:		(1) Editorial			cz-request@ficus.cs.ucla.edu
		(2) Mac Version Numbers		as4y+@andrew.cmu.edu
		(3) PC 1.3 Weapon Range Bug	malloy@nprdc.navy.mil
		(4) PC 1.3 Varying Sonar Specs	s905066@otto.bf.rmit.oz.au 
		(5) Sonar Books			fontana@pavia.infn.it
		(6) PC v1.32 in UK (again)	coates@vax.lse.ac.uk
		(7) Change Loadouts?		lapointe@mv83a.nusc.navy.mil
		(8) PC File Formats		100113.2052@compuserve.com
		(9) Wargame Scenario		9205875m@ntx.city.unisa.edu.au

"The Convergence Zone" (or just "CZ" for short) is an electronic mailing list
for the discussion of the Harpoon naval wargame series and related topics.

Submissions:	cz@ficus.cs.ucla.edu
Administration:	cz-request@ficus.cs.ucla.edu
Archives:	anonymous FTP for CZ and Computer Scenarios (Amiga, Mac, PC)
	N.A.	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon
	Europe	ftp.cs.vu.nl (192.31.231.42): harpoon

	Scenario Archive Administrators
Amiga:		lcline@agora.rain.com (Larry Cline)
IBM-PC:		lam@mozart.cs.colostate.edu (Mark Lam)
Macintosh:	gsnow@clark.edu (Gary Snow)
Drop Off Site:	hand@kelvin.jpl.nasa.gov (Kolin Hand)

----------------------------------------------------------------------

Date: Wed 21 Oct 1992 10:38:35 PDT
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (1) Editorial
Message-Id: <CZ.v13.msg1@penzance.cs.ucla.edu>

New members added since last issue:

dliao@sal-sun50.usc.edu (David Liao)
louis.e.miller@att.com (Louis E. Miller)
peter@linus.mitre.org (Peter J. Spellman)
fyu@ocf.berkeley.edu (Francis Yu)

Last issue I made a serious mistake in not indicating that I had edited
Bertil's article on GENCON/ORIGINS news (CZ v12 msg49). I apologize here and
now to Bertil and other CZ readers for this omission. On top of that, I did
not do a very good job editing. While I do not believe I distorted any
information, any awkward prose in the article is my responsibility.

-ted (disguised as CZ Administrator)

------------------------------

Date: Sat, 17 Oct 1992 12:21:58 -0400 (EDT)
From: as4y+@andrew.cmu.edu (Alfred Todd Symonds)
Subject: (2) Mac Version Numbers
Message-Id: <CZ.v13.msg2@penzance.cs.ucla.edu>

In CZ v12 msg48, cz-request@ficus.cs.ucla.edu writes:
> Also, I have been told that Mac 1.3 (packaged with HDS) is out, though I
> have not seen it myself.

Huh?
I just ordered the HDS from Three Sixty and the enclosed version is 1.2,
which seems to have all the stuff (hard to find subs etc). Is there something
that I am missing?

Just curious,
Todd

BTW, the Mac version seems to do very well, except there are some strange
things ... 8 Sparrows missing out of 8?

[Mod Note: It would not surprise me if Mac version numbers are not the same
 as for the PC. Could someone from 360 set us straight on this? What is the
 Mac version that corresponds to the PC 1.3?]

------------------------------

Date: Sat, 17 Oct 92 18:07:03 PDT
From: malloy@nprdc.navy.mil (Sean Malloy)
Subject: (3) PC 1.3 Weapon Range Bug
Message-Id: <CZ.v13.msg3@penzance.cs.ucla.edu>

While playing the "Earnest Will II" scenario from the HDS, I ran into a
couple of interesting quirks in the logic for the Harpoon program.

The first one came when I had a pair of Iranian patrol boats attacking a Blue
warship. Since they didn't have missiles, they had to close to guns range.
However, during the maneuvering to close on the Blue ship, the Iranian ships
had maneuvered to put the Blue ship directly between them -- each ship out of
guns range of the Blue ship, but because they were in formation, the
_formation_ closed on the Blue ship, sailing back and forth to keep the Blue
ship centered on the formation, but never letting either ship get a shot off.

The second quirk is more ugly.

At one point, I had a formation of patrol craft closing on a formation of US
warships escorting tankers. The Blue group had a FFG-7 way out to the
northeast of the rest of the formation, and it was the closest ship to the
incoming Iranian ships. The FFG-7 merrily shot up the Iranian formation with
SM1MRs, while every time I selected 'Attack' for the Iranian ships, the
program told me that all my weapons were out of range -- despite the fact
that two of the ships had the same SM1MR missiles that the FFG-7 was shooting
at them.

The program apparently looks _only_ at the range to the center of the target
formation when determining whether a weapon is in range or not, rather than
at the individual ships in the formation. The result is that the computer
will happily shoot at you, while you -- with exactly the same weapons -- are
unable to shoot back. It's one thing to bias a scenario by giving the
computer more or better platforms or weapons, but blatant game rigging like
this destroys a lot of the enjoyment in the game.

-- 
random sig #103:
                                             | The proton absorbs a photon and
Sean Malloy                                  | emits two morons, a lepton, a
Navy Personnel Research & Development Center | boson, and a boson's mate. Why
San Diego, CA 92152-6800                     | did I ever take high-energy
malloy@nprdc.navy.mil                        | physics?

------------------------------

Date: Mon, 19 Oct 92 9:12:32 EST
From: s905066@otto.bf.rmit.oz.au (Gavin Rewell)
Subject: (4) PC 1.3 Varying Sonar Specs
Message-Id: <CZ.v13.msg4@penzance.cs.ucla.edu>

I still have not played a heck of a lot of 1.3 and the HDS, but what I have
played gives me strange misgivings ...

The first thing I now do not understand is that I realise that the sonar
model has changed, but should the data also have changed? To explain, I will
use an example:

The first scenario of HDS - GIUK. Group ACS. There is a Type 22/1 FF. This is
the best ASW platform in the group owing to its 1 CZ capable Type 2050 sonar.
I normally have the passive sonar circle display on, and all the [active]
sonars off in the group. The group was travelling at 10 kts.

The passive sonar circle was REALLY small on the close up window, so I
clicked on the unit, and asked for a [F]ull Report. The sonar was now rated
for:

1.4 Passive range
2.0 Active range
No CZ

It stayed like this for some time. I noticed the other units in the formation
all had their sonars at below spec levels too. OK, I thought, let's play with
the speeds ... nothing much happened. However, later I noticed that the range
circle had dramatically incresed. I went through the same process again:

12.5 Passive (Well beyond spec)
12.5 Active  (Again well beyond spec)
1 CZ

I even got a figure of 15 P/A at one stage.

Has anyone else become aware of the same "anomoly" in their play? Or could
they check and get back to me, please.

It is hard enough to find subs with the new model, without this sort of
problem.

One good thing I have noticed is that the new helo-carried blip enhancer
worked. A SH-3H Sea King sucked in 4 or more SS-N-19 missiles in this
scenario.

--
DAX
s905066@otto.bf.rmit.oz.au

------------------------------

Date:  Sun, 18 OCT 92 18:13 GMT
From: fontana@pavia.infn.it
Subject: (5) Sonar Books
Message-Id: <CZ.v13.msg5@penzance.cs.ucla.edu>

Hello to everyone out there! Does anyone have some title of books about sonar
(principles or techniques) and about related topics? How to find exhaustive
info? 

Thanks,
-Andrea

Andrea Fontana                                  INet:fontana@pavia.infn.it
Department of Nuclear and Theoretical Physics   Voice:39-382-392423/4
University of Pavia - Italy

          "The secret to a long life is knowing when it' s time to go"
                                                          Maree Johnson

------------------------------

Date: Mon, 19 OCT 92 14:12:08 BST
From: coates@vax.lse.ac.uk
Subject: (6) PC v1.32 in UK (again)
Message-Id: <CZ.v13.msg6@penzance.cs.ucla.edu>

In follow up to my last message (CZ v12 msg 53) about Harpoon v1.32, a reply
from Three-Sixty to a letter I sent them personally said that v1.32 would
only be available from them direct, and could be ordered over
Internet/Compuserve, at the Internet address: 76711.240@COMPUSERVE.COM

They also said that v1.32 would be available in about one week from last
Friday (16th Oct 1992) - good news!

One other thing - does anyone have a list of which ships/subs/aircraft are
actually in use in the world and which ones are still in planning/R&D? The
database on computer Harpoon doesn't always say. Also, what are the current
air-wing deployments for carriers around the world?

Thanks,
Ian Coates			
				
COATES@UK.AC.LSE		****************************
Ian Coates			    Long Live Putney !!!    
London School of Economics	****************************

------------------------------

Date: Tue, 20 Oct 1992 11:35:06 EDT
From: lapointe@mv83a.nusc.navy.mil
Subject: (7) Change Loadouts?
Message-Id: <CZ.v13.msg7@penzance.cs.ucla.edu>

Is it possible to change the loadout on my submarine. Can I replace the
torpedoes with Harpoons, TASM's or TLAM's? 

I downloaded the senarios on CZ and was unable to run "getkiev" and others.
Some did work however. I'm runnning Harpoon V1.3 and unziped with Xtree Gold.
Any ideas?

[Mod Note: You should contact our PC scenario coordinator,
 lam@mozart.cs.colostate.edu, about PC archive scenario problems.]

::::::::::::::::::::::::::::::::: 
In regards to all those submarine
questions, I could tell you, but 
then I'd have to kill you.
:::::::::::::::::::::::::::::::::

------------------------------

Date: 20 Oct 92 16:37:12 EDT
From: 100113.2052@compuserve.com (Steve Trease)
Subject: (8) PC File Formats
Message-Id: <CZ.v13.msg8@penzance.cs.ucla.edu>

Does anyone know if Three Sixty have published (or if anyone has worked out)
the purposes and formats of the various files shipped with the PC version of
Harpoon and the BattleSets?
 
Why do I want to know this?
 
Two reasons - the first is so I can try and patch the platform data files to
experiment with various different weapon fits for ships, planes and
submarines.
 
The second reason is far more ambitious (maybe impossibly ambitious?): I'd
like to try and set up a South Atlantic map and BattleSet so I can try some
Falklands War scenarios.
 
Maybe there are already tools availiable to allow me to do what I want.
 
If anyone has any thoughts I'd be interested in hearing them.
 
Many thanks,
Steve

------------------------------

Date: Wed, 21 Oct 92 10:39:13 CST
From: 9205875m@ntx.city.unisa.edu.au (9205875m)
Subject: (9) Wargame Scenario
Message-Id: <CZ.v13.msg9@penzance.cs.ucla.edu>

I play the board game, and I am wondering if anyone in either genre of the
game has been able to play a Delta III vs Improved Los Angeles and actually
got the Delta III to win? I have been playing and replaying this scenario
over and over in all weather and sea conditions, and can't do it ...

Argh! Any help, comments suggestions?

Thanks,
Chris Saunderson

**************************************************************************
*"World keep on turning,         * e-mail 9205875m@ntx.city.unisa.edu.au *
* Cause it won't be too long."    ****************************************
* Higher Ground, by Red Hot Chili Peppers. excellent! (especially jenni;)*
**************************************************************************

------------------------------

End of CZ Digest
****************


From root@FICUS.CS.UCLA.EDU  Fri Oct 30 16:43:04 1992
Received: by penzance.cs.ucla.edu
	(Sendmail 5.61c+YP/3.19ficus1) id AA01958;
	Fri, 30 Oct 92 16:43:04 -0800
Date: Fri, 30 Oct 92 16:43:04 -0800
Message-Id: <9210310043.AA01958@penzance.cs.ucla.edu>
From: cz@FICUS.CS.UCLA.EDU
To: cz-dist@penzance.CS.UCLA.EDU
Subject: CZ Digest v13 #2 (msgs 10-19)
Errors-To: cz-request@FICUS.CS.UCLA.EDU
Status: RO

			 The Convergence Zone

Date:		30 October 1992
Volume:		13
Issue:		2
Topics:		(10) Editorial			cz-request@ficus.cs.ucla.edu
		(11) PC 1.3 Sonar, Smartdrive	s905066@otto.bf.rmit.oz.au
		(12) Re: Mac Version Numbers	ummorea0@ccu.umanitoba.ca
		(13) Re: PC 1.3 Weapon Range	gjb@fig.citib.com
		(14) Land-based SAMs		mckinney@athena.mit.edu
		(15) Using Blip Enhance		andrew.stevens@prg.oxford.ac.uk
		(16) Gunfire Bug Cured?		janm@dubhe.docs.uu.se
		(17) Miniatures Source, etc.	pmadden@fnal.fnal.gvo
		(18) Recent Naval Developments	tek@penzance.cs.ucla.edu
		(19) Mac Questions		brockr@admina.rferl.org

"The Convergence Zone" (or just "CZ" for short) is an electronic mailing list
for the discussion of the Harpoon naval wargame series and related topics.

Submissions:	cz@ficus.cs.ucla.edu
Administration:	cz-request@ficus.cs.ucla.edu
Archives:	anonymous FTP for CZ and Computer Scenarios (Amiga, Mac, PC)
	N.A.	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon
	Europe	ftp.cs.vu.nl (192.31.231.42): harpoon

	Scenario Archive Administrators
Amiga:		lcline@agora.rain.com (Larry Cline)
IBM-PC:		lam@mozart.cs.colostate.edu (Mark Lam)
Macintosh:	gsnow@clark.edu (Gary Snow)
Drop Off Site:	hand@kelvin.jpl.nasa.gov (Kolin Hand)

----------------------------------------------------------------------

Date: Fri 30 Oct 1992 16:08:44 PST
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (10) Editorial
Message-Id: <CZ.v13.msg10@penzance.cs.ucla.edu>

New members added since last issue:

kaashish@eniac.seas.upenn.edu (Aashish K. Desai)
hughesp@uservx.plk.af.mil (Peter Hughes)
cjenkinsn@cc.curtin.edu.au (Nick Jenkins)
mike@beow.mese.com (Mike Kazmierczak)
wam@tfn.com (Wayne MacLaughlin)
ljmao@cc.nsysu.edu.tw (Li-Jen Mao)
strom@coral.bucknell.edu (Brian Michael Strom)
thorn@leland.stanford.edu (Shannon Thornburg)
jwhite@cuscus.mecc.mn.org (Jeff White)

One reader has asked that I announce PC 1.32 when it becomes available in the
archives. You can be assured that I will do so if and when it is available.

I have also gotten a request from kq9h@maristb.bitnet (Richard W. Roberts) to
make up a list of naval books. The list would summarize the book reviews of
past few months and take additions as they come in. Unfortunately, I am not
able to commit the time to doing this. Is there anyone out there who wants to
take up this task and coordinate with Richard?

-ted (disguised as CZ Administrator)

------------------------------

Date: Thu, 22 Oct 92 9:05:38 EST
From: s905066@otto.bf.rmit.oz.au (Gavin Rewell)
Subject: (11) PC 1.3 Sonar, Smartdrive
Message-Id: <CZ.v13.msg11@penzance.cs.ucla.edu>

As an addition to the last time I wrote in to CZ about ships with variable
sonar, I have noticed that subs also are capable of interesting thing.

In two of the scenarios I have played, a blue SSN has picked up "Airborne
Contacts" with PASSIVE sonar in the CZ. For an Improved LA, this is a
prodigious distance ... even warning me of incoming attacks.

I realise that a plane flying at wave-top level might make a bit of noise,
but a Mig-25R at VHigh altitude on patrol? Or a Hormone B?

On another note, I have found it very unwise to play v1.3 on the PC with the
MS-DOS Smartdrive.exe (found with Windows 3.1). I seem to get corruption of
the data in the scenario ... and aircraft that take off and fly off the top
map edge (RED) before coming back later when they are low on fuel. If I try
to intercept them, my Harriers seem to go at e-x-t-r-a slow speed, and never
seem to catch them.

DAX
s905066@otto.bf.rmit.oz.au

------------------------------

Date: Wed, 21 Oct 92 20:50:02 CDT
From: ummorea0@ccu.umanitoba.ca (Gene Moreau)
Subject: (12) Re: Mac Version Numbers
Message-Id: <CZ.v13.msg12@penzance.cs.ucla.edu>

In CZ v12 msg48, cz-request@ficus.cs.ucla.edu writes: 
> Also, I have been told that Mac 1.3 (packaged with HDS) is out, though I 
> have not seen it myself.
 
In CZ v12 msg2, as4y+@andrew.cmu.edu (Alfred Todd Symonds) writes:
> I just ordered the HDS from Three Sixty and the enclosed version is 1.2, 
> which seems to have all the stuff (hard to find subs etc). Is there 
> something that I am missing?

When ordering my HDS I asked about the version number thing. They told me
that they diceded not to make both versions 1.3. They are the same
internally, at least that's what they told me. I also asked if we were going
to have all the same bugs to look forward to as the PC users did, but they
said that both version wern't developed at the same time so we shouldn't have
the same bugs. So in short Mac v1.2 = PC v1.3.

-- 
Gene Moreau                 | "Morning comes far to early when it's cold
University of Mantitoba     |  outside and there is a maniac on the loose"
Winnipeg, Manitoba, Canada  |    - unknown
ummorea0@cuu.umanitoba.ca

------------------------------

Date: Thu, 22 Oct 1992 14:15:35 -0400
From: gjb@fig.citib.com (Greg Brail)
Subject: (13) Re: PC 1.3 Weapon Range Bug
Message-Id: <CZ.v13.msg13@penzance.cs.ucla.edu>

The problem Sean Malloy had with guns is strange, but typical. In addition,
the computer (at least in Mac version 1.0.1, which is equivalent to PC
version 1.2) won't automatically fire guns at surface targets that come
within range the way it will fire missiles at such targets or fire guns at
incoming aircraft. Once, I drove a few small Indonesian patrol boats up to
the Indian Navy's largest ships (which were out of missiles) and sank them
all with 3 inch guns without the computer firing at me even once.

As for the range to target, I find it hard to believe the computer only
checks the range to the center of the formation. I have been in many, many
cases in which the computer will only let my planes, ships or subs fire at
the ships closer to me in the enemy formation. This wouldn't be the case if
Harpoon checked the range to the formation's center. I also doubt this has
changed in PC version 1.3. I don't know what happened with those FFG-7s --
Harpoon has plenty of bugs that cause strange behavior -- but I don't think
checking the range to the center of the formation or "blatant game rigging"
has anything to do with it.

				greg

------------------------------

Date: Thu, 22 Oct 92 11:43:46 EDT
From: mckinney@athena.mit.edu
Subject: (14) Land-based SAMs
Message-Id: <CZ.v13.msg14@penzance.cs.ucla.edu>

It should be noted that the guidance listings "SALH" in the land-based SAMs
tables are incorrect. All laser-guided SAMs are actually beam-riders. As we
all know, SALH guidance uses a seeker in the weapon's nose to home on
reflected laser energy from the target. Laser beam-riders have their
detectors mounted in the rear, often on the fin-tips, and look back at the
launcher to keep themselves within the laser beam aimed (roughly) at the
target. SALH will not work against aircraft because of the difficulty in
keeping the laser spot on a rapidly moving, perhaps jinking, target. The spot
would almost ineveitably slip off, causing the missile to lose lock.

Why use laser beam-riding rather than normal radar beam-riding? Very simply,
lasers can be made much smaller, so they are practical for even man-portable
systems, and they producer a much narrower beam, which allows improved
angular accuracy. Anyhow, you can't jam a laser beam ...

------------------------------

Date: Fri, 23 Oct 92 11:09:37 BST
From: andrew.stevens@prg.oxford.ac.uk
Subject: (15) Using Blip Enhance
Message-Id: <CZ.v13.msg15@penzance.cs.ucla.edu>

A recent message confirmed that the new blip enhancer modelling implemented
in 1.3 works. However, the documentation is more than a little vague about
how to make it happen. Is it taken care of automatically? For all appropriate
helos? Only those at hover at v.low altitude?

Also, how on earth do you find out which helo's are blip-enhancer capable?
The database of platforms does not seem very forthcoming on this point.

Andrew

------------------------------

Date: Fri, 23 Oct 92 14:23:02 +0100
From: janm@dubhe.docs.uu.se (Jan Mattsson)
Subject: (16) Gunfire Bug Cured?
Message-Id: <CZ.v13.msg16@penzance.cs.ucla.edu>

In version 1.0 of Mac Harpoon, the computer player is very reluctant to use
shipboard guns against surface targets. Has this problem been fixed in
version 1.2?

------------------------------

Date: Tue, 27 Oct 1992 9:33:48 -0600 (CST)
From: pmadden@fnal.fnal.gov
Subject: (17) Miniatures Source, etc.
Message-Id: <CZ.v13.msg17@penzance.cs.ucla.edu>

Hello,

I would like to try miniatures Harpoon. Can anyone recommend a source for
miniature warships?

There is a good article on SONAR basics in the older Encyclopedia Brit-
tanica. I saw it in 1948 edition. The discussion in the "new style"
Brittanica, which splits subjects between a micropedia and a macropedia, is
vague. Most good libraries also have some kind of Encyclopedia of Science and
Technology - one might find something there.

Pat Madden

------------------------------

Date: Wed 28 Oct 1992 10:20:35 PST
From: tek@penzance.cs.ucla.edu (Ted Kim)
Subject: (18) Recent Naval Developments
Message-Id: <CZ.v13.msg18@penzance.cs.ucla.edu>

All items summarized here are from "Navy News" or "DoD News" via the
sci.military newsgroup.


	Summary of NNS160. Navy Issues Stop Work Order on P-3C Update IV System

A stop work order was issued on the P-3C Update IV System as a preliminary
step to termination of the program. The reasons given were the decreased
Soviet threat and the tightening budget.

[Comment: Note that previous to this the P-7A successor aircraft to the P-3C
 was cancelled. The "Orion II" supposedly included Update IV (along with
 airframe and engine changes) and OASIS (successor to Outlaw Hunter) depends
 partly on Update IV (particularly for APS-137 ISAR). What exactly will
 happen to these programs is not clear now. It should be noted that P-3s are
 continually upgraded, and apparently some P-3s already have some of the
 Update IV components installed.]


	Summary of NNS182. Navy Commissions Amphibious Assault Ship USS Essex 

The second Wasp class LHD (LHD-2 Essex) was commisioned on 17 October 1992.


	Summary of NNS184. VX-1 Deploys First ES-3A on USS Saratoga

ES-3A aircraft were recently deployed on the Saratoga (CV-60) as part of the
operational test and evaluation program for the ES-3A. The ES-3A Battle Group
Passive Horizon Extension System (BGPHES) is an ELINT variant of the S-3A
Viking, using systems similar to those on the EP-3 Aries II. It is meant to
replace the retired EA-3B.


	Summary of Memorandum for Correspondents 301-M (DoD News 27 Oct 92)

The second Sewolf class SSN (SSN-22) will be the called the USS Connecticut.

------------------------------

Date: 29 Oct 1992 17:31:46 +0100 (CET)
From: brockr@admina.rferl.org (Train, Climb, Learn, Ride on)
Subject: (19) Mac Questions
Message-Id: <CZ.v13.msg19@penzance.cs.ucla.edu>
Comment: Signature Truncated

Hi all,

Couple of questions concerning Mac Harpoon. First, I've been looking through
the archive, via FTPANON, an noticed several battleset scenarios with an IO
designation. Is this from a battleset that I don't know about? Indian ocean
perhaps? If so, where can I get this battleset as I've never seen it
advertised anywhere?

[Mod Note: The Indian Ocean/Persian Gulf (IOPG) BattleSet is available
 for the Mac.]

Second: I've noticed whilst playing some scenarios that the Mac slows down
incredibly. I have a 10 mb memory Mac, LC to be precise, and whenever I play
scenarios like Jihad '92 the Mac starts crawling. I've allocated the Harpoon
software 2 mb of memory so it isn't a memory problem per se.  I've also
upgraded my stock '20 CPU for a '30 so, I can't see how that would be a
problem. Any advice? Or, is this normal? Thanks in advance.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Richard Brock                            Internet: BROCKR@RFERL.ORG
System Manager                           Work Phone : 011-49-89-2102-3777
Radio Free Europe/Radio Liberty Inc.     Home Phone : 011-49-8086-8455
Munich, Germany                          Fax #      : 011-49-89-2102-3752  
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

------------------------------

End of CZ Digest
****************


From root@FICUS.CS.UCLA.EDU  Wed Nov 11 11:59:36 1992
Received: by penzance.cs.ucla.edu
	(Sendmail 5.61c+YP/3.19ficus1) id AA25873;
	Wed, 11 Nov 92 11:59:36 -0800
Date: Wed, 11 Nov 92 11:59:36 -0800
Message-Id: <9211111959.AA25873@penzance.cs.ucla.edu>
From: cz@FICUS.CS.UCLA.EDU
To: cz-dist@penzance.CS.UCLA.EDU
Subject: CZ Digest v13 #3 (msgs 20-25)
Errors-To: cz-request@FICUS.CS.UCLA.EDU
Status: RO

			 The Convergence Zone

Date:		11 November 1992
Volume:		13
Issue:		3
Topics:		(20) Editorial			cz-request@ficus.cs.ucla.edu
		(21) BBS Connections		lapointe@mv83a.nusc.navy.mil
		(22) Amiga Status		rohde@adcalc.fnal.gov
		(23) Where to get Mac IOPG	brockr@admina.rferl.org
		(24) BB Coastal Shelling	mckee@hpmckee.fc.hp.com
		(25) Amiga Editor Workaround	bull@vaxc.cc.monash.edu.au

"The Convergence Zone" (or just "CZ" for short) is an electronic mailing list
for the discussion of the Harpoon naval wargame series and related topics.

Submissions:	cz@ficus.cs.ucla.edu
Administration:	cz-request@ficus.cs.ucla.edu
Archives:	anonymous FTP for CZ and Computer Scenarios (Amiga, Mac, PC)
	N.A.	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon
	Europe	ftp.cs.vu.nl (192.31.231.42): harpoon

	Scenario Archive Administrators
Amiga:		lcline@agora.rain.com (Larry Cline)
IBM-PC:		lam@mozart.cs.colostate.edu (Mark Lam)
Macintosh:	gsnow@clark.edu (Gary Snow)
Drop Off Site:	hand@kelvin.jpl.nasa.gov (Kolin Hand)

----------------------------------------------------------------------

Date: Wed 11 Nov 1992 11:11:46 PST
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (20) Editorial
Message-Id: <CZ.v13.msg20@penzance.cs.ucla.edu>

New members added since last issue:

geira@ifi.uio.no (Geir Aalberg)
bace@scratchy.smos.com (Matthew M. Bace)
richard_gatersleben@sara.nl (Richard Gatersleben)
ken@cs.ualberta.ca (Ken Huisman)
dlester@cs.man.ac.uk (David Lester)
moudgill@cs.cornell.edu (Mayan Moudgill)
komalley@coral.bucknell.edu (Kevin John O'Malley)
i.raymond%shef.ac.uk@sheffield.ac.uk (Ian Raymond)
k38241r@saha.hut.fi (Matti Rintala)
rogers_john@aci.tandem.com (John Rogers)
nsark00@ukcc.uky.edu (Neville B. Sarkari)
sloan@ohstpy.mps.ohio-state.edu (John Sloan)
wielinga@newton.physics.uq.oz.au (Bruce Wielinga)

SITREP #13 is out. It contains a South Atlantic War scenario, book review
(100 Days), miniatures conversion (Chilean County class ships), some errata
and updates. Errata and update items will appear here in future issues. The
"Products Updates" column mentioned that GDW is developing a naval game
called "Raging Dragon" set in the future SW Pacific. Release is currently
planned for mid-93. The description does not mention any connection to
Harpoon.

-ted (disguised as CZ Administrator)

------------------------------

Date: Thu, 29 Oct 1992 12:48:20 EST
From: lapointe@mv83a.nusc.navy.mil
Subject: (21) BBS Connections
Message-Id: <CZ.v13.msg21@penzance.cs.ucla.edu>

On the cz directory there is a listing of BBS stations accessible via a
modem. The file is named bbnet.txt. Since I do not have access to a modem is
there a way to get to these BBS via Internet? Is there a similar list of
computer systems accesseable via the Internet? Even a small list would be
helpful.

Thanks

	Ken\

------------------------------

Date: Sat, 31 Oct 1992 7:38:42 -0600 (CST)
From: rohde@adcalc.fnal.gov
Subject: (22) Amiga Status
Message-Id: <CZ.v13.msg22@penzance.cs.ucla.edu>

Just wondering if anyone has heard anything about the Amiga Harpoon series.
I've got (and registered) them all, but have heard nothing about a
compatability upgrade for the 2.04 operating system.

						-<Don Rohde>+

------------------------------

Date: 02 Nov 1992 16:40:57 +0100 (CET)
From: brockr@admina.rferl.org (The Marketsquare Hero)
Subject: (23) Where to get Mac IOPG
Message-Id: <CZ.v13.msg23@penzance.cs.ucla.edu>
Comment: signature truncated

Hi all,

Can anyone please give me an address where I can get the Indian Ocean/
Persian Gulf battleset scenario for the Mac. The reason I ask is it's pretty
difficult, if not impossible, finding such info from here in Germany. I
usually buy my Harpoon stuff from MacWarehouse but, for some reason, they
don't have the IO battleset. Thanks in advance.

[Editor Note: If you can't find it elsewhere, I got mine at COMP-USA (they
 have an 800 number). I don't know whether they have the lowest price,
 though, but it seemed pretty low. Of course you can always get it directly
 from 360 Pacific.]

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Richard Brock                            Internet: BROCKR@RFERL.ORG
System Manager                           Work Phone : 011-49-89-2102-3777
Radio Free Europe/Radio Liberty Inc.     Home Phone : 011-49-8086-8455
Munich, Germany                          Fax #      : 011-49-89-2102-3752  

------------------------------

Date: Mon, 2 Nov 92 13:31:06 MST
From: mckee@hpmckee.fc.hp.com (Bret Mckee)
Subject: (24) BB Coastal Shelling
Message-Id: <CZ.v13.msg24@penzance.cs.ucla.edu>

Last night I was playing the IOPG senerio "No Carrier, No problem", in which
blue has an Iowa class BB + lots of support ships. (I have PC harpoon, V1.3.)
I got the BB close enough to Kuwait City to fire the "big guns". I selected
attack, picked the guns, and selected impact.

The guns are listed as .30 ph, and ~250 damage. After I made the selection
there was the expected explosion at the city. Then there was another, and
another. The Wisconson continuted to fire until all the shells were expended.
The entire barrage did 4% damage to Kuwait City.

This seems doubly broken to me. First, I did not expect it to keep firing
until I was out of shells. Second, I cannot imagine that the city has enought
damage points so that all those hits did only 4% damage.

Has anyone else seen this? Thoughts, guesses, wild speculations?

Bret 
mckee@fc.hp.com

------------------------------

Date: 05 Nov 1992 09:32:53 +1100
From: bull@vaxc.cc.monash.edu.au
Subject: (25) Amiga Editor Workaround
Message-Id: <CZ.v13.msg25@penzance.cs.ucla.edu>

For months I've been complaining about how unreliable the Scenerio Editor is
on the Amiga. All this time I've half known what to do until 360 release a
debugged version (from what I've heard, that won't be until Harpoon 2 is
released). Last night it all came together.

After being dumped out of the Editor for the 5th or 6th time, while working
on a scenerio of less than 9K, I looked at the tooltypes for the Editor icon.
The Editor has a process stack of 8000 bytes, so I tried to make it bigger
but it wouldn't save a new stack size. In the end I went to the CLI and set a
stack of 60000 bytes and then ran the Editor from the CLI. It still bombed
while working on the 9K scenerio. I finally got the Editor to stay up with a
stack of 100000 bytes. (I hate to think how big the stack has to be for a big
scenerio, half a megabyte?) It's an overkill solution, give it so much RAM it
can't possibly run out, but until 360 fixes the Editor, it's the only option
that appears to work.

This is not the only fault with the Editor. (It also violates Commodore's
rules on accessing restricted sections of the OS memory map.)

	To give the editor a bigger stack either:

Click on the icon once, then select the INFO menu item from the WorkBench
screen. A window will appear and the stack size will be in the bottom left
corner. Click on the stack to activate the cursor and delete the stack
number, then type in a new stack number (a much bigger number). Then click on
the SAVE option. I tried this myself under AmigaDos 1.3, but it didn't save
the new stack size.

	OR: 

Start up a CLI shell. CD to the directory where the Editor is. Type STACK
number (return). STACK 100000 seems to work, but I haven't tried this with a
big scenerio so I can't make any promises. Now type EDITOR (return), and the
Scenerio Editor will start up with a process stack of the size you just
specified. I also tried EDITOR scenario-name but it made me go through the
disk to select the BattleSet and then I had to force it to load my user
scenerio, so it doesn't allow a scenerio name when it starts up.

This doesn't fix the underlying problem, but so far, it appears to give the
Editor enough space to make it useable.

If 360 sees this, FIX THE SCENARIO EDITOR, PLEASE!!!

------------------------------

End of CZ Digest
****************


From root@FICUS.CS.UCLA.EDU  Mon Nov 23 13:43:27 1992
Received: by penzance.cs.ucla.edu
	(Sendmail 5.61c+YP/3.19ficus1) id AA18328;
	Mon, 23 Nov 92 13:43:27 -0800
Date: Mon, 23 Nov 92 13:43:27 -0800
Message-Id: <9211232143.AA18328@penzance.cs.ucla.edu>
From: cz@FICUS.CS.UCLA.EDU
To: cz-dist@penzance.CS.UCLA.EDU
Subject: CZ Digest v13 #4 (msgs 26-31)
Errors-To: cz-request@FICUS.CS.UCLA.EDU
Status: RO

			 The Convergence Zone

Date:		23 November 1992
Volume:		13
Issue:		4
Topics:		(26) Editorial			cz-request@ficus.cs.ucla.edu
		(27) Future of Amiga Version	72330.1244@compuserve.com
		(28) Re: BB Coastal Shelling	d9bertil@dtek.chalmers.se
		(29) Annex F Update		tek@penzance.cs.ucla.edu
		(30) HDS Questions		lapointe@mv83a.nusc.navy.mil
		(31) PC 1.32 Comments		zen%hophead@canrem.com

"The Convergence Zone" (or just "CZ" for short) is an electronic mailing list
for the discussion of the Harpoon naval wargame series and related topics.

Submissions:	cz@ficus.cs.ucla.edu
Administration:	cz-request@ficus.cs.ucla.edu
Archives:	anonymous FTP for CZ and Computer Scenarios (Amiga, Mac, PC)
	N.A.	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon
	Europe	ftp.cs.vu.nl (192.31.231.42): harpoon

	Scenario Archive Administrators
Amiga:		lcline@agora.rain.com (Larry Cline)
IBM-PC:		lam@mozart.cs.colostate.edu (Mark Lam)
Macintosh:	gsnow@clark.edu (Gary Snow)
Drop Off Site:	hand@kelvin.jpl.nasa.gov (Kolin Hand)

----------------------------------------------------------------------

Date: Mon 23 Nov 1992 13:23:08 PST
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (26) Editorial
Message-Id: <CZ.v13.msg26@penzance.cs.ucla.edu>

New members added since last issue:

ackerman@cs.uri.edu (John R. Ackerman)
marka@cs.rice.edu (Mark Anderson)
cappelli@agvax2.ag.ohio-state.edu (Mike Cappelli)
cgray@reed.edu (Colin Gray)
rob_hawley@taligent.com (Rob Hawley)
andersj@vnet.ibm.com (Anders Jarnberg)
kwokfm@leland.stanford.edu (Frankie Man Wai Kwok)
deej@goofy.att.com (D. Lewis)
100114.413@compuserve.com (Martin Parker)
dp@wx.gtegsc.com (Dan Post)
scott@fraud.berkeley.edu (Scott Silvey)
sp2stes1@obelix.his.se (Stefan Skoglund)
claes@his.se (Claes Skold)
toddwall@rock.concert.net (R. Todd Wall)
woodm@vax.lse.ac.uk (Michael Wood)
hansedw@minna.iit.edu (unknown)

PC users should note that the v1.32 update is now available from the CZ
archive sites via anonymous FTP. This update is completely legal and
officially authorized by 360. The relevant files are:
	descp.txt, ftpsite.txt, harp132.exe, hrp386.exe

They can be found in the following directories:
	N.A.	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon/pc
	Europe	ftp.cs.vu.nl (192.31.231.42): harpoon/pc

Thanks should go to 360 for releasing the update and to Mark R. Lam, Dan
Corrin and Maurice Blok for handling the details at the archive sites. Please
be courteous and do not jam the sites with FTP sessions!

-ted (disguised as CZ Administrator)

------------------------------

Date: 12 Nov 92 00:00:07 EST
From: 72330.1244@compuserve.com (Robin D. Roberts)
Subject: (27) Future of Amiga Version
Message-Id: <CZ.v13.msg27@penzance.cs.ucla.edu>

I've seen some questions about when 360 will be making Harpoon compatible
with Amiga 2.04.

I suspect the answer is never. Carl Norman just announced on GEnie that 360
Pacific had decided that they will no longer release products for nor upgrade
products for the Amiga.

He cited their lack of Amiga programmers in house and the small market.

Robin

------------------------------

Date: Thu, 12 Nov 1992 07:14:40 +0100 (MET)
From: d9bertil@dtek.chalmers.se (Bertil Jonell)
Subject: (28) Re: BB Coastal Shelling
Message-Id: <CZ.v13.msg28@penzance.cs.ucla.edu>

In CZ v13 msg 24, mckee@hpmckee.fc.hp.com (Bret Mckee) writes:
> The Wisconson continuted to fire until all the shells were expended.
> The entire barrage did 4% damage to Kuwait City.

I suspect that the Wisconsin used the 200-something mm subcalibre shells with
a range of 50nm. Try to close and use the real (405) rounds?

> This seems doubly broken to me. First, I did not expect it to keep firing
> until I was out of shells.

One way of preventing a ship to fire its guns at a target that's been
neutralized is to choose another target, any other target, preferrably one
outside the range of the gun. Then answer <no> to the 'want to close?'
question.

-bertil-
-- 
"Ack! Phht!" - Bill the Prez

------------------------------

Date: Fri 13 Nov 1992 10:27:00 PST
From: tek@penzance.cs.ucla.edu (Ted Kim)
Subject: (29) Annex F Update
Message-Id: <CZ.v13.msg29@penzance.cs.ucla.edu>

The following update and errata information for Annex F is summarized from
SITREP 13 by permission of Larry Bond.

Delete Murene (France) and A.290 (Italy). These two programs are now combined
	in the E 90 weapon.
Change name of CIS "ET-80A" to "ET-80A (77)".
Change SET-40 (CIS) speed to 28 kts or .23 nm/tactical turn.
Change SET-65 (CIS) Ph to .60.
Change Type 65 (CIS) Ph to .75.


Country Name    Eff.	Speed	Dist/	Ph	Warh.	----Damage----
                Range		Turn		Wt.	vs sub	vs ship
                (nm)	(kts)	(nm)		(kg)
- ---------------------------------------------------------------------
CIS     E53-83  8/10	50/40	.42/.33	.70	272	68	136
CIS     40-79   6.5	45	.38	.65	 80	40	-
CIS     53-83   13/20	55	.46	.75	240	60	120
Intl    E 90    5.5	45 	.38	.75	 50 	25	-


Country Name    Launch			Diam.	Remarks
                Plat.			(mm)
- -------------------------------------------------------------------------
CIS     E53-83  sub			533	Wire-G, electric propulsion
CIS     40-79   air, standoff		400	Act/Pass
CIS     53-83   sub, surf		533	Wake-H, thermal propulsion
Intl    E 90    surf, air, standoff	324	also called MU-90
						Act/Pass, DE Warhead
						ISA Sonar Imaging

-ted

Ted Kim                           Internet: tek@penzance.cs.ucla.edu
UCLA Computer Science Department  UUCP:    ...!{uunet|ucbvax}!cs.ucla.edu!tek
3804C Boelter Hall                Phone:   (213)825-8524
Los Angeles, CA 90024             FAX:     (213)825-2273

------------------------------

Date: Wed, 18 Nov 1992 14:37:30 EST
From: lapointe@mv83a.nusc.navy.mil
Subject: (30) HDS Questions
Message-Id: <CZ.v13.msg30@penzance.cs.ucla.edu>

I just got the Harpoon Designer Series Pak. Some of the scenarios hang, has
anyone else seen this problem?

The big scenerios bring my computer to a crawl. Is there a list showing the
relative size of each scenerio?

Is there a quick way to tell if my sub is loaded out with TASM or TLAM?

Where can I go for help now that I am clearly addicted to the HARPOON game?

Thanks Ken

------------------------------

Date: Mon, 23 Nov 1992 13:16:14 -0500
From: zen%hophead@canrem.com (Nick Zentena)
Subject: (31) PC 1.32 Comments
Message-Id: <CZ.v13.msg31@penzance.cs.ucla.edu>

Hi,
       
I got a copy of the upgrade late last week. It seems fairly solid [only one
lockup]. But it does seem to insert one new bug-(. If I launch a flight of
aircraft [or I think even use the intercept screen] the flight forgets it's
mission. Instead of giving me a target in the group screen it gives me
"NONE". Now I can re-tell them to attack and everything is fine but you
don't always have the time.
        
Also the computer seems even more brain dead! I was attacking a Blue SAG
including a Tico, Burke and various other surface ships. The group had there
air radars off. They flashed on thier radars picked up my inbound missiles
and turned OFF their air radars. Needless to say I scored quite a few hits.

If it matters this was with the 386 versions.

        Nick

*****************************************************************************
I drink Beer I don't collect cute bottles!
zen%hophead@canrem.com
*****************************************************************************

------------------------------

End of CZ Digest
****************


From root@FICUS.CS.UCLA.EDU  Sat Dec  5 12:37:11 1992
Received: by penzance.cs.ucla.edu
	(Sendmail 5.61c+YP/3.19ficus1) id AA27415;
	Sat, 5 Dec 92 12:37:11 -0800
Date: Sat, 5 Dec 92 12:37:11 -0800
Message-Id: <9212052037.AA27415@penzance.cs.ucla.edu>
From: cz@FICUS.CS.UCLA.EDU
To: cz-dist@penzance.CS.UCLA.EDU
Subject: CZ Digest v13 #5 (msgs 32-41)
Errors-To: cz-request@FICUS.CS.UCLA.EDU
Status: RO

			 The Convergence Zone

Date:		5 December 1992
Volume:		13
Issue:		5
Topics:		(32) Editorial			cz-request@ficus.cs.ucla.edu
		(33) v1.32 from GEnie		72330.1244@compuserve.com
		(34) Uncompressing .Z Files	coates@vax.lse.ac.uk
		(35) Mac 1.2 Questions		ummorea0@ccu.umanitoba.ca
		(36) PC 1.3 Bugs/Questions	dp@wx.gtegsc.com
		(37) Amiga Battlesets?		kfr@pro-freedom.cts.com
		(38) Scenario Editor Version	dp@wx.gtegsc.com
		(39) PC GIUK Memory Usage	lapointe@mv83a.nusc.navy.mil
		(40) PC 1.3/1.32 Comments	dp@wx.gtegsc.com	
		(41) In-flight Refueling	nsark00@ukcc.uky.edu

"The Convergence Zone" (or just "CZ" for short) is an electronic mailing list
for the discussion of the Harpoon naval wargame series and related topics.

Submissions:	cz@ficus.cs.ucla.edu
Administration:	cz-request@ficus.cs.ucla.edu
Archives:	anonymous FTP for CZ and Computer Scenarios (Amiga, Mac, PC)
	N.A.	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon
	Europe	ftp.cs.vu.nl (192.31.231.42): harpoon

	Scenario Archive Administrators
Amiga:		lcline@agora.rain.com (Larry Cline)
IBM-PC:		lam@mozart.cs.colostate.edu (Mark Lam)
Macintosh:	gsnow@clark.edu (Gary Snow)
Drop Off Site:	hand@kelvin.jpl.nasa.gov (Kolin Hand)

----------------------------------------------------------------------

Date: Sat  5 Dec 1992 11:50:09 PST
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (32) Editorial
Message-Id: <CZ.v13.msg32@penzance.cs.ucla.edu>

New members added since last issue:

brownle@alf.appstate.edu (Lawrence Brown)
clark@acs.bu.edu (Jeff Clark)
arhn6001@iruccvax.ucc.ie (Mike Cosgrave)
6329p@cc.nps.navy.mil (Dan Knaus)
sami.koskinen@hut.fi (Sami Koskinen)
e91mom@efd.lth.se (Martin Omander)
pwheat@cup.portal.com (Philip A. Wheat)
cvy@newt.phys.unsw.edu.au (unknown)

I will be out of town during the holidays. Don't be surprised, if I don't
respond immediately to requests during that period.

-ted (disguised as CZ Administrator)

------------------------------

Date: 24 Nov 92 00:51:54 EST
From: 72330.1244@compuserve.com (Robin D. Roberts)
Subject: (33) v1.32 from GEnie
Message-Id: <CZ.v13.msg33@penzance.cs.ucla.edu>

For those without Internet FTP access, the PC 1.32 upgrade for Computer
Harpoon is available on GEnie for the download connect time cost. Of course,
those who are not GEnie subscribers won't find this convenient.

Robin D. Roberts

------------------------------

Date: Tue, 24 NOV 92 14:57:46 GMT
From: coates@vax.lse.ac.uk
Subject: (34) Uncompressing .Z Files
Message-Id: <CZ.v13.msg34@penzance.cs.ucla.edu>

I've been trying to get the CZ (ie .Z) archives downloaded to MSDOS format.
The utilities U16.ZIP and COMP430B.ZIP have been suggested, but they only
output to screen, not ASCII file or printer. Has anyone got any suggestions,
or have they been successful with these or other utilities?

v1.32: A big improvement, even if I can't load saved games from v1.30

Ian Coates
- --------------------------
COATES@UK.AC.LSE
London School of Economics

------------------------------

Date: Wed, 25 Nov 92 11:53:33 CST
From: ummorea0@ccu.umanitoba.ca (Gene Moreau)
Subject: (35) Mac 1.2 Questions
Message-Id: <CZ.v13.msg35@penzance.cs.ucla.edu>

Some where I seem to remeber some one or some manual saying that you could
include your orders files in any new scanarios that you create. I can't find
where I read it or where it explains how. Is this true or was I seeing things
again?

Sencondly 360 says that double clicking on a saved game now loads it and runs
it. When I try it all I get is the Battle set selection screen. What gives?

Now just a grip in general about dipping sonar. I know that the "." key
causes planes or helicopters to drop a sonobouy, how does it affect
helicopter with dipping sonar? Does dipping sonar work as poorly in real
life? I had a helicopter hovering with it's sonar dipped for about 2 minutes
and nothing, along came this Orion in a formation patrol and happen to drop a
sonobouy right on the same spot and BANG there was the submarine, METHOD:
SONOBOUY. Again what gives? I'm begining to hate dipping sonar.

-- 
Gene Moreau                 | "Morning comes far to early when it's cold
University of Mantitoba     |  outside and there is a maniac on the loose"
Winnipeg, Manitoba, Canada  |    - unknown
ummorea0@cuu.umanitoba.ca

------------------------------

Date: Wed, 25 Nov 92 13:12:48 -0800
From: dp@wx.gtegsc.com (Dan Post)
Subject: (36) PC 1.3 Bugs/Questions
Message-Id: <CZ.v13.msg36@penzance.cs.ucla.edu>

	Bugs:                  

1. This first one is a real pain. I am running 1.3 on the enhanced GUIK. My
   program hangs at the same spot no matter what I try. My CIS submarines
   sneak into the CV formation and fire their torpedoes at the Forrestal.
   Unforunately every time the torpedo hit animation starts my program hangs.
   I've tried landing all of my planes etc. to increase my usable memory, but
   all to no avail. Does anyone have any ideas?

2. Another minor bug I've found relates to planes crashing due to low
   altitude. The conditions are:

	1. Planes with standoff weapon systems
        2. Flying in a formation of 4 to 6 planes
        3. Flying at very low altitude.
           
   Of course, I end up having 1 or 2 planes crashing before weapons release.
   The bug is when I fire my weapons I still have the quanitity of missiles
   from my original number before my attrition losses! Its great to get
   "extra" missles but not very realistic.


	Questions:

1. Does anyone have a list of costs for all/some of the equipment in the
   Harpoon database?

2. Does anyone have a list of deployed US/CIS forces as they are currently
   deployed?

------------------------------

Date: Fri, 27 Nov 92 23:00:17 PDT
From: kfr@pro-freedom.cts.com (Kurt Roithinger)
Subject: (37) Amiga Battlesets?
Message-Id: <CZ.v13.msg37@penzance.cs.ucla.edu>

Uh, hello there.

I stumbled upon this sub while browsing through my local BBS here, and was
naturally intrigued. Harpoon being the only game that I play as of late, I'm
glad to see that I'm apparently not alone.

In CZ v13, msg 27, 72330.1244@compuserve.com (Robin D. Roberts) writes:
> I've seen some questions about when 360 will be making Harpoon compatible
> with Amiga 2.04.
>
> I suspect the answer is never. Carl Norman just announced on GEnie that 360
> Pacific had decided that they will no longer release products for nor upgrade
> products for the Amiga.
>
> He cited their lack of Amiga programmers in house and the small market.

In regard to above message:

While I'm not surprised by this move (we Amiga users get a lotta crap like
that ...). It left me wondering: what battlesets DID they put out for the
'mig. I got GUIK and NACV, but I never ever saw a the MEDC or Persian Gulf
Set. I take it that these have not released nor apparently ever will be?
What are other sets that have been/will be released?

(This pretty much makes up my mind ... . I'm buying a Mac next spring ...)

Thanks ...
Kurt Roithinger

ProLine:  kfr@pro-freedom
Internet: kfr@pro-freedom.cts.com
UUCP:     crash!pro-freedom!kfr

------------------------------

Date: Tue, 1 Dec 92 08:54:00 -0800
From: dp@wx.gtegsc.com (Dan Post)
Subject: (38) Scenario Editor Version
Message-Id: <CZ.v13.msg38@penzance.cs.ucla.edu>

What is the latest REV of the Scenario Editor? Is a copy of the latest REV
available over the Internet?

			Sign, 
                        The Wookie (dp)
			dp@wx.gteqsc.com

------------------------------

Date: Thu, 3 Dec 1992 13:50:56 EST
From: lapointe@mv83a.nusc.navy.mil
Subject: (39) PC GIUK Memory Usage
Message-Id: <CZ.v13.msg39@penzance.cs.ucla.edu>

The following is a listing of force size and memory requirements for the
scenarios in the GIUK BATTLESET. I used the Scenerio Editor to generate the
list. Since my computer is slow I wanted to avoid the very large battles. The
memory listed is (I think) the memory used at the begining of the game. I am
not sure, if as the game progresses, the required memory increses. Also does
anyone know if it takes longer to calculate a game with 2 submarines vs. 2
jets? If anyone else finds this listing useful let me know. I have all of
the BattleSets and the Designer series and could do similar listings.

1. Dawn Patrol
             |- Blue Side --- Red Side -|
Bases -------|       0            0     |
Ships -------|       6            4     |
  Combat     |       6            4     |
  Lrg Combat |       0            0     |
  Support    |       0            0     |
Subs --------|       0            0     |
  Nuclear    |       0            0     |
  Diesel     |       0            0     |
Aircraft ----|       0            0     |
  Combat     |       0            0     |
  ASW        |       0            0     |
  Support    |       0            0     |
Estimated free memory required to run this scenario : 462K

2. Gauntlet
             |- Blue Side --- Red Side -|
Bases -------|       1            1     |
Ships -------|       4            2     |
  Combat     |       2            2     |
  Lrg Combat |       0            0     |
  Support    |       2            0     |
Subs --------|       0            1     |
  Nuclear    |       0            1     |
  Diesel     |       0            0     |
Aircraft ----|       4            6     |
  Combat     |       0            6     |
  ASW        |       4            0     |
  Support    |       0            0     |
Estimated free memory required to run this scenario : 463K

3. Hide and Seek
             |- Blue Side --- Red Side -|
Bases -------|       0            0     |
Ships -------|       6            0     |
  Combat     |       6            0     |
  Lrg Combat |       0            0     |
  Support    |       0            0     |
Subs --------|       0            8     |
  Nuclear    |       0            4     |
  Diesel     |       0            4     |
Aircraft ----|       8            0     |
  Combat     |       0            0     |
  ASW        |       8            0     |
  Support    |       0            0     |
Estimated free memory required to run this scenario : 470K

4. Convoy
	     |- Blue Side --- Red Side -|
Bases -------|       3            1     |
Ships -------|      19            7     |
  Combat     |      12            6     |
  Lrg Combat |       1            1     |
  Support    |       6            0     |
Subs --------|       0            2     |
  Nuclear    |       0            0     |
  Diesel     |       0            2     |
Aircraft ----|      30           20     |
  Combat     |      18           16     |
  ASW        |      12            3     |
  Support    |       0            1     |
Estimated free memory required to run this scenario : 487K

5. Gatekeeper
	     |- Blue Side --- Red Side -|
Bases -------|       4            0     |
Ships -------|      12            0     |
  Combat     |       8            0     |
  Lrg Combat |       2            0     |
  Support    |       2            0     |
Subs --------|       9           31     |
  Nuclear    |       3           20     |
  Diesel     |       6           11     |
Aircraft ----|      84            0     |
  Combat     |      16            0     |
  ASW        |      62            0     |
  Support    |       6            0     |
Estimated free memory required to run this scenario : 518K

6. Fortress Keflavik
	     |- Blue Side --- Red Side -|
Bases -------|       2            3     |
Ships -------|       9           15     |
  Combat     |       4            5     |
  Lrg Combat |       4            3     |
  Support    |       1            7     |
Subs --------|       2            8     |
  Nuclear    |       0            5     |
  Diesel     |       2            3     |
Aircraft ----|      88          126     |
  Combat     |      60           99     |
  ASW        |      25           22     |
  Support    |       3            5     |
Estimated free memory required to run this scenario : 500K

7. Doolitov's Raid
	     |- Blue Side --- Red Side -|
Bases -------|       8            3     |
Ships -------|       3            8     |
  Combat     |       1            4     |
  Lrg Combat |       0            3     |
  Support    |       2            1     |
Subs --------|       2            7     |
  Nuclear    |       2            4     |
  Diesel     |       0            3     |
Aircraft ----|     135           99     |
  Combat     |     116           69     |
  ASW        |      15           24     |
  Support    |       4            6     |
Estimated free memory required to run this scenario : 496K

8. Raiper
             |- Blue Side --- Red Side -|
Bases -------|       0            5     |
Ships -------|       0            4     |
  Combat     |       0            2     |
  Lrg Combat |       0            2     |
  Support    |       0            0     |
Subs --------|       8            6     |
  Nuclear    |       8            2     |
  Diesel     |       0            4     |
Aircraft ----|       0          158     |
  Combat     |       0           42     |
  ASW        |       0          111     |
  Support    |       0            5     |
Estimated free memory required to run this scenario : 480K

9. Takeover
             |- Blue Side --- Red Side -|
Bases -------|       8            5     |
Ships -------|      25           24     |
  Combat     |      25           11     |
  Lrg Combat |       0            7     |
  Support    |       0            6     |
Subs --------|       7            6     |
  Nuclear    |       0            3     |
  Diesel     |       7            3     |
Aircraft ----|     124          184     |
  Combat     |     106          134     |
  ASW        |      12           27     |
  Support    |       6           23     |
Estimated free memory required to run this scenario : 538K

10. Noregian Entry
             |- Blue Side --- Red Side -|
Bases -------|       3            3     |
Ships -------|      12            5     |
  Combat     |       5            4     |
  Lrg Combat |       2            0     |
  Support    |       5            1     |
Subs --------|       2            4     |
  Nuclear    |       0            2     |
  Diesel     |       2            2     |
Aircraft ----|     110           63     |
  Combat     |      84           59     |
  ASW        |      20            0     |
  Support    |       6            4     |
Estimated free memory required to run this scenario : 487K

11. Cutting The Noose
	     |- Blue Side --- Red Side -|
Bases -------|       1            1     |
Ships -------|       9            0     |
  Combat     |       5            0     |
  Lrg Combat |       3            0     |
  Support    |       1            0     |
Subs --------|       2            9     |
  Nuclear    |       2            9     |
  Diesel     |       0            0     |
Aircraft ----|     102           64     |
  Combat     |      62           51     |
  ASW        |      32            6     |
  Support    |       8            7     |
Estimated free memory required to run this scenario : 481K

12. Attack on the Bastion
             |- Blue Side --- Red Side -|
Bases -------|       0            2     |
Ships -------|       0            6     |
  Combat     |       0            4     |
  Lrg Combat |       0            2     |
  Support    |       0            0     |
Subs --------|      10           14     |
  Nuclear    |      10            8     |
  Diesel     |       0            6     |
Aircraft ----|       0           88     |
  Combat     |       0           13     |
  ASW        |       0           72     |
  Support    |       0            3     |
Estimated free memory required to run this scenario : 489K

13. The Duel
	     |- Blue Side --- Red Side -|
Bases -------|       1            0     |
Ships -------|      11           12     |
  Combat     |       7            6     |
  Lrg Combat |       4            6     |
  Support    |       0            0     |
Subs --------|       2            3     |
  Nuclear    |       2            3     |
  Diesel     |       0            0     |
Aircraft ----|      10           14     |
  Combat     |       0            0     |
  ASW        |      10            9     |
  Support    |       0            5     |
Estimated free memory required to run this scenario : 492K

------------------------------

Date: Wed, 2 Dec 92 09:12:06 -0800
From: dp@wx.gtegsc.com (Dan Post)
Subject: (40) PC 1.3/1.32 Comments
Message-Id: <CZ.v13.msg40@penzance.cs.ucla.edu>

A few comments on 1.3 and 1.32 version of Harpoon:

	1.3 Comments:

1. There was no warning about saved games from previous versions not working
   with 1.3!
                
2. 1.3 uses up a lot of additional memory. In fact, it used up so much memory
   I could no longer run Harpoon until I upgraded to 5.0 DOS. (Does 360 own
   Microsoft stock?) 

3. The AI seems to be alot smarter. I lose alot of planes! The interception
   software is a great improvement with 1 noted bug. If you select a target
   (even a land base) for attack with aircraft it will ask to increase speed
   for an intercept. 


	1.32 Comments:

1. First, thanks to 360 for putting this on the Internet.

2. The fuel/range problem is fixed except it does not seem to give you a 10%
   "bingo" fuel reserve. Anyone have any comments on this?
                   
3. No lock ups so far! 

4. I still seem to have the frustrating problem of missile intercepts not
   always working. In "The Heart of the Problem - Part 1" my Soviet task
   force was attacked by submarine-launched Harpoons. When the missles were
   detected they were well inside my missle range, yet nobody fired. Is there
   a reason for this behavior or is this a bug? This problem has been present
   since day one.

------------------------------

Date: Fri, 04 Dec 92 18:02:04 EST
From: nsark00@ukcc.uky.edu (Neville B. Sarkari)
Subject: (41) In-flight Refueling
Message-Id: <CZ.v13.msg41@penzance.cs.ucla.edu>

Could someone help me with the correct methods for in-flight refueling in the
IBM PC Harpoon, v.1.31? Is it even supported? I know it was not in the first
releases.  

Thank you,
Neville B. Sarkari
nsark00@ukcc.uky.edu

------------------------------

End of CZ Digest
****************


From root@FICUS.CS.UCLA.EDU  Tue Dec  8 19:34:40 1992
Received: by penzance.cs.ucla.edu
	(Sendmail 5.61c+YP/3.19ficus1) id AA28069;
	Tue, 8 Dec 92 19:34:40 -0800
Date: Tue, 8 Dec 92 19:34:40 -0800
Message-Id: <9212090334.AA28069@penzance.cs.ucla.edu>
From: cz@FICUS.CS.UCLA.EDU
To: cz-dist@penzance.CS.UCLA.EDU
Subject: CZ Digest v13 #6 (msgs 42-53)
Errors-To: cz-request@FICUS.CS.UCLA.EDU
Status: RO

			 The Convergence Zone

Date:		8 December 1992
Volume:		13
Issue:		6
Topics:		(42) Editorial			cz-request@ficus.cs.ucla.edu
		(43) PC 1.32 + IOPG HDS		postmaster@manadon-engineering
		(44) Dipping Sonar		arhn6001@iruccvax.ucc.ie
		(45) Miniatures Update		tek@penzance.cs.ucla.edu
		(46) Re: Future of Amiga	rohde@adcalc.fnal.gov
		(47) Re: In-flight Refueling	postmaster@manadon-engineering
		(48) Re: PC 1.3 Bugs/Questions	creps@bronze.ucs.indiana.edu
		(49) More PC 1.32 Bugs		dp@wx.gtegsc.com
		(50) One-Way Missions		postmaster@manadon-engineering
		(51) Recent Naval Developments	tek@penzance.cs.ucla.edu
		(52) Volume 13 Index		cz-request@ficus.cs.ucla.edu
		(53) CZ Guidelines		cz-request@ficus.cs.ucla.edu

"The Convergence Zone" (or just "CZ" for short) is an electronic mailing list
for the discussion of the Harpoon naval wargame series and related topics.

Submissions:	cz@ficus.cs.ucla.edu
Administration:	cz-request@ficus.cs.ucla.edu
Archives:	anonymous FTP for CZ and Computer Scenarios (Amiga, Mac, PC)
	N.A.	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon
	Europe	ftp.cs.vu.nl (192.31.231.42): harpoon

	Scenario Archive Administrators
Amiga:		lcline@agora.rain.com (Larry Cline)
IBM-PC:		lam@mozart.cs.colostate.edu (Mark Lam)
Macintosh:	gsnow@clark.edu (Gary Snow)
Drop Off Site:	hand@kelvin.jpl.nasa.gov (Kolin Hand)

----------------------------------------------------------------------

Date: Tue  8 Dec 1992 19:17:48 PST
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (42) Editorial
Message-Id: <CZ.v13.msg42@penzance.cs.ucla.edu>

New members added since last issue:

rlmorris@rs6000.cmp.ilstu.edu (R. Lincoln Morris)
vogel@wilbur.coyote.trw.com (Rick Vogel)

I am thinking of automating CZ much more. Does anyone have any comments on
the various mail archive server/listserv type UNIX software packages
available on the net? If so, drop me a line at the administrative address.

It seems we are getting a lot of bug message articles. Does anyone want to
take up where Greg Smith left off and become the official bug-report
coordinator for CZ? The job would entail having people mail you messages and
collate the messages and then send them to 360. You don't have to know much
about debugging trivia, but you do have to insist people send you messages
that you (and 360) can do something with (i.e., bug is repeatable, comes from
the latest version, is described in enough detail, etc.). Contact me via the
administrator address, if you are interested.

This issue wraps up volume 13 and thus has the usual administrative stuff
tacked on at the end.

-ted (disguised as CZ Administrator)

------------------------------

Date: Mon, 7 Dec 92 13:10 BST
From: postmaster@manadon-engineering-college.ac.uk (Keith Wain)
Subject: (43) PC 1.32 + IOPG HDS
Message-Id: <CZ.v13.msg43@penzance.cs.ucla.edu>

Harpoon with the new harp386.exe and the Special Edition Battlesets is sure
making me work a lot harder to get results! I am still getting a very
infrequent "lock up and die" - the big red switch is needed to recover - but
then, this machine crashes OS2.2 ... .

I wonder how many of you have tried "Earnest" the 2nd of the IOPG SE
problems? Something is obviously fairly wrong with my database because many
of the ports are shown inland and one of the tanker groups has a course line
heading north, while the group heads off southerly ... . However, ignoring
the map, this scenario plays very well.

However, Kharg Island seems far far too indestructible and effective at
defending itself. I have launched countless ARM sorties against it and the
other bases providing radar cover but have been unable to shift the ground
radar coverage pattern.

Sortie after sortie of TRAM guided have failed to get a single missile
through. The first 4 missiles get taken out, the second salvo each time just
disappears. A Maverick attack simply lost all the attacking aircraft -
although they were attacking at VLow, as fast as they would go. Just how many
air defence missiles does Kharg Island have and what are they? I started the
attacks only after lots of ARM strikes.

Also, how do you attack docked ships? I tried standoff loaded Vikings,
without much luck. It came back with the "No Su Weapons", but not every time.
Taking out the port allowed the ships to be attacked and taken out.  This
scenario seems to have "docked" ships which are 60 miles out from harbour?
Using an ARM weaponload for the attack showed the ships as well as the port
as potential targets.

In the last CZ some-one remarked on the "increase speed" request given out
for aircraft just launched to attack. I get this symptom and 2 more :-
aircraft launched to ferry stay at home and need to be told to land at the
ferry site. Also I kept losing patrol Tomcats, running out of fuel at the end
of their patrol, on the way home. The bingo fuel reserve appears enough to
get the patrol back to the nearest landing site -- but if they were launched
from and have to land some-where further away, they can run out. Any-one else
seen these problems or is my system really screwed up?

------------------------------

Date: Mon, 7 Dec 1992 13:27 GMT
From: arhn6001@iruccvax.ucc.ie
Subject: (44) Dipping Sonar
Message-Id: <CZ.v13.msg44@penzance.cs.ucla.edu>

I don't have either of my Data Annexes from "real" Harpoon to hand so I can't
check the detection percentages for dipping sonars but they are rarely better
than 30% and most dipping sonars and sonobouys have very short range.  A
dipping sonar will be affected by rotor downbeat, the chopper's movements and
so on to a greater degree than a sonobouy. Also, Orion's usually drop
patterns of sonobouys --- if the computer adaptation models this, then the P3
will almost always do a better job. FInally, the P3 can carry much more gear,
so the operators have a better chance of filtering and analysing the signal
they get back.

There, of course, no substitute for a real game of Harpoon, 16 players with
three plots and umpires who know the rules. Does this list totally revolve
around the computer version, or any there any real wargamers out there in the
CZ?

Mike Cosgrave
arhn6001@iruccvax.ucc.ie

------------------------------

Date: Wed  2 Dec 1992 17:32:35 PST
From: tek@penzance.cs.ucla.edu (Ted Kim)
Subject: (45) Miniatures Update
Message-Id: <CZ.v13.msg45@penzance.cs.ucla.edu>

The following update material for the miniatures version of the game is
summarized here from SITREP 13 by permission of Larry Bond. I assume (though
don't necessarily depend on) all the previous updates published in CZ.


	Rules

5.7 ESM (Clarification): Standoff jammers are automatically detected by ESM
receivers in range when operating. Deceptive radar jammers on the other hand
only transmit in response to specific radar signals. Thus, they can only be
detected while the aircraft is actually under radar-guided attack. Standoff
jammers are distinguished in the Annex G2 or Annex B listings by having an
associated range listed in their description.

7.4 Repairs (Change): Use the stated repair chance for US and Western navies.
Reduce the repair roll chance by 5% for former East Block countries
(including CIS). Reduce the repair roll chance by 15-25% for Third World
countries. These reductions reflect the lower average training and
availability of spare parts.


	Annex A

Japan Aegis DDG:
	change name to "Kongo class DDG"
	change  Damage Points to 220
	change Phalanx line to: 
		F/A(R)2 Mk15 Phalanx Block I w/8 bursts		C/USA
	change Surface Speed line to 0/55/110/165/198/220

US Navy ships with Phalanx: Such ships are receiving upgrades to Block I as
	part of regular overhauls. Leyte Gulf (CG-55) has received the
	upgrade.


	Annex B

CIS IL-76 Mainstay AEW: change name to "A-50". Exactly why it does not
	officially use the Illushyin "IL" prefix is not known.

UK Tornado GR.1: Two squadrons will replace Buccaneers and be fitted with Sea
	Eagle. Add loadouts:
	* 4 Sea Eagle, 2 AIM-9L (1748 nm)
	* 4 Sea Eagle, 2 AIM-9L, 2 1500L drop tank (2009 nm)

France	Rafale M					Fighter
	--------
Cannon ATA: 3 				Def ATA: 5.5/3.0
Sensors:
	RBE2 radar, RWR, Advanced Bombsight. FLIR, LRMTS in pods
Performance:
Speed:  Knots (nm/phase) ---------- Throttle Setting --------------
	Altitude	Cruise		Military	Afterburner
	-----------------------------------------------------------
	VLow/Low	650(2.7)	650(2.7)	 792(3.3)
	Medium		480(2.0)	726(3.0)	 969(4.0)
	High		480(2.0)	803(3.3)	1147(4.8)
Ceiling: ? meters
Endurance:
Cruise Range: 1000 nm			Engine Type: TurboFan
Internal Fuel: 4252 kg			Inflight Refuel?: Y
	Drop Tank		Fuel Weight	Additional Range
	--------------------------------------------------------
	1300 L drop tank	1038 kg		122 nm
	1700 L drop tank	1358 kg		160 nm
	2000 L drop tank	1598 kg		188 nm
Ordnance Loadouts:
Cannon: GIAT M791B 30mm	 		Payload: 6000 kg

		Air to Air
	o 8 Mica (950 nm)
	o 8 Mica, 2 1300 L drop tank (1120 nm)
	* 8 Mica, 2 2000 L drop tank (1238 nm)

		Strike
	o 11 250 kg bombs, 2 Mica (900 nm)
	* 17 250 kg bombs, 2 Mica, 2 2000 L drop tank, 
		1 1700 L drop tank (1382 nm)

		Guided
	o 2 AS.30L or 2 BGL 1000, 2 Mica, FLIR pod, LRMTS pod (900 nm)
	* 2 AS.30L or 2 BGL 1000, 2 Mica, FLIR pod, LRMTS pod,
		2 2000L drop tank (1238 nm)

		Anti-Ship
	o 2 ANS, 2 Mica (900 nm)
	* 2 ANS, 2 Mica, 2 2000 L drop tank, 1 1300 L drop tank (1348 nm)

		Nuclear
	o 1 ASMP, 2 Mica (900 nm)
	* 1 ASMP, 2 Mica, 2 2000 L drop tanks (1238 nm)
Remarks:
	Naval version will enter service in 1997.

	Multiple launch of IRMs vs. 8 targets at once. Uses sophisticated
	helmet mounted sight. Stealth features reduce RCS to .1 m^2 (VSmall
	target). Internal ECM suite equivalent to -10% radar jamming pod. 

	Normal launch from Charles de Gaulle class or land bases. Payload
	halved to 3000 kg and maximum takeoff weight reduced to 16500 kg due
	to steam catapult limitations on carrier Foch. Reduced loadouts for
	Foch marked with "o" rather than "*".


	Annex C

France M1968 100mm/55: All mounts in French service have CADAM modification. 
	Change Damage Points to 18.

	Annex D

US Harpoon ID, Tomahawk: New models have stealth modications, reducing RCS to
	.001 m^2 (Stealthy target).


	Annex G4

CIS Kh-31: New details revealed at Dubai airshow. It can be carried by the
	latest CIS SEAD aircraft: MiG-25BM, MiG-29M, Su-17M-4, Su-24MK,
	Su-25T and Su-27IB.

	Minimum Range 3 nm, Maximum Range 86 nm, Ph .80, Hang Weight 600 kg,
	Damage Points 20, Speed 2580 kts (21.5 nm/30-seconds), Flight Path
	Ballistic, Guidance ARM or I/TARH, VSmall Target: Yes, Remarks: ARM
	Version has Notes E,G,I.

US Harpoon ID, Tomahawk: same as for Annex D.


	South Atlantic War

Active FF Ship Form: Some were fitted with Type 1006 radar vice Type 992.

Bristol DDG Ship Form:
	change mounts D and E (20mm) to Laser Dazzle Sight (LDS)
	delete mount G (Mk10 Limbo)
	change helicopter remarks to read "Helicopter Pad aft capable of
		operating Sea King helicopters."

Land-Based air defenses may be modeled using the recently published Annex S1
	and S2 for SAMs (see CZ v12 msg 48) and the information below for
	AAA.


	Data Annex C2 - Land Based Gun Systems

Natl  Name	 Barrels     Surface       Air    Dmg  Max  Local  Guns/ Fire
		          Rng 50%- 51%+  Rng  Ph  Pts  Alt  Cntl   Btty  Cntl
- -----------------------------------------------------------------------------
FRG  Rh202 20mm/80     1  1.1  .40  .20  1.1 .20    4  Low   Y     6   optical
Intl .50 HMG           1  0.5  .30  .10  0.5 .10    1  Low   Y     1    -
Intl HSuiza 30mm/75    2  3.0  .50  .40  3.0 .30   11  Low   Y     6   Skyguard
Intl Oerlikon 35mm/90  2  3.2  .30  .20  2.7 .30    6  Low   Y     6   Skyguard


	Data Annex J2 - Land Based Radars

Natl  Name	      Range	     Pd  Function  Remarks
                Large Medium Small
- ------------------------------------------------------------------
Intl  Skyguard   10.8    6.2   3.1  .80  AS/FC
US    TPS-42     50     33    16    .80  AS        used by Argentina
US    TPS-43    225    150    71    .70  AS/HF     used by Argentina


-ted

Ted Kim                           Internet: tek@penzance.cs.ucla.edu
UCLA Computer Science Department  UUCP:    ...!{uunet|ucbvax}!cs.ucla.edu!tek
3804C Boelter Hall                Phone:   (213)825-8524
Los Angeles, CA 90024             FAX:     (213)825-2273

------------------------------

Date: Mon, 7 Dec 1992 11:27:48 -0600 (CST)
From: rohde@adcalc.fnal.gov
Subject: (46) Re: Future of Amiga
Message-Id: <CZ.v13.msg46@penzance.cs.ucla.edu>

In CZ v13, msg 27, 72330.1244@compuserve.com (Robin D. Roberts) writes:
> I've seen some questions about when 360 will be making Harpoon compatible
> with Amiga 2.04.
>
> I suspect the answer is never. Carl Norman just announced on GEnie that 360
> Pacific had decided that they will no longer release products for nor upgrade
> products for the Amiga.
>
> He cited their lack of Amiga programmers in house and the small market.

Well, Carl?  What's the offical word?

I find it difficult to believe they'd intentionally fill a market with a
faulty product and then drop it. That's a federal no-no. I believe "the lack
of Amiga programmers in-house". I would seriously doubt the "small market".
It's necessarily "small" at this time because of it's incompatibility. But,
if I recall correctly, I believe it was actually Amiga World's "Game of the
Year" a few years back. I think the bottom line is, 360 got caught in the
mire of not paying strict adherence to Commodore's rules, and hence were
caught in the 2.04 upgrade. Anyway, we can speculate all we want ... . What's
the REAL word 360?

					-<Don>+

------------------------------

Date: Mon, 7 Dec 92 13:24 BST
From: postmaster@manadon-engineering-college.ac.uk (Keith Wain)
Subject: (47) Re: In-flight Refueling
Message-Id: <CZ.v13.msg47@penzance.cs.ucla.edu>

In CZ v13 msg 41, nsark00@ukcc.uky.edu (Neville Sarkari) asked:-
> Could someone help me with the correct methods for in-flight refueling in the
> IBM PC Harpoon, v.1.31? Is it even supported? I know it was not in the first
> releases.  

Something that I have been longing for for ages, but still not supported
(unless any-one knows better). The Falklands, the Gulf and even the Libyan
raid made use of IFR and there are many battleset scenarios where it would be
invaluable. However, all of the scenarios I have tried have victory
conditions which do not take into account aircraft losses. I'm afraid that I
have got into the habit of making free use of one-way strikes. I use
helicopters as "sucker bait" to pull attacking aircraft into missile range
quite often too. Good job it isn't for real, lots of my friends are
helicopter pilots ... .

------------------------------

Date: Mon, 7 Dec 1992 16:46:28 -0500 (EST)
From: creps@bronze.ucs.indiana.edu (Stephen A. Creps)
Subject: (48) Re: PC 1.3 Bugs/Questions
Message-Id: <CZ.v13.msg48@penzance.cs.ucla.edu>

In CZ v13 msg 36, dp@wx.gtegsc.com (Dan Post) writes:
>1. This first one is a real pain. I am running 1.3 on the enhanced GUIK. My
>   program hangs at the same spot no matter what I try. My CIS submarines
>   sneak into the CV formation and fire their torpedoes at the Forrestal.
>   Unforunately every time the torpedo hit animation starts my program hangs.
>   I've tried landing all of my planes etc. to increase my usable memory, but
>   all to no avail. Does anyone have any ideas?

I've had something like that happen with 1.32 when I attempted a launch of
some Tomahawks. The program seemed to lock up, although I was able to reboot
from the keyboard. I kept restoring the game (saved at an earlier point), and
it kept locking up. I got around the problem by instead sending in some
F-18's with Harpoons.

I haven't tried it yet, but maybe turning off launch animations would at
least let you get past that point in your game.

-	-	-	-	-	-	-	-	-	-
Steve Creps, Indiana University
creps@bronze.ucs.indiana.edu

------------------------------

Date: Tue, 8 Dec 92 12:37:14 -0800
From: dp@wx.gtegsc.com (Dan Post)
Subject: (49) More PC 1.32 Bugs
Message-Id: <CZ.v13.msg49@penzance.cs.ucla.edu>

	More PC 1.32 bugs:

1. There is now a problem with the "land" pick for aircraft. If a aircraft is
   in a loiter mode and F6 is selected it will not always switch to cruise
   speed. The new path will appear and often the word "cruise" will appear on
   the unit status, but the speed remains at the loiter speed. If you don't
   manually change this using F2 your plane will run out of gas and crash.

2. Perhaps this next one is related to the first bug but, I'am having ASW
   helicopters run out of gas and crash that are set in formation patrols. I
   lost 6 helos this way on my last scenario. This one is very frustrating.


	Enhanced GUIK bugs:

1.  All of the Swedish airfields to not have radar!

2.  The fighter variant of the Viggen does not have an AIR to AIR load.

3.  The default load for the fighter is empty.

      
	Related Questions:

1. Doesn't Sweden have a Antiradar missle? There is not one listed under the
   GUIK database. 

2. It is disappointing that they did not include the Swedish Draken in the
   enhanced GUIK Battleset. It has been upgraded and is still operational in
   Sweden. Would anyone give there ideas on a rough equivalent?. My first
   guess would be the F-4, but it is faster and carries a larger bomb load.

------------------------------

Date: Tue, 8 Dec 92 9:19 BST
From: postmaster@manadon-engineering-college.ac.uk (Keith Wain)
Subject: (50) One-Way Missions
Message-Id: <CZ.v13.msg50@penzance.cs.ucla.edu>

I stand corrected, Harpoon does care about aviators! In my previous message
(sent only yesterday ...). I talked of the value of one-way air missions and
their low cost -- I have now found a scenario to disprove that. You can lose
by too many suicide missions ... .

I have found out also why Kharg Island (in the Earnest Scenario for SE IOPG)
is so powerful. I will not say why, in case it spoils it for others, but this
scenario is well worth trying out. It has given me a number of ideas for
using in the board game.

One other thing I think that I have observed is that Harpoon (PC Version
HARP386.exe) seems to crash not at all if I do frequent saves. Now whether
this is coincidence + the application of the good old law that if you back up
you only prove that you need not have bothered, I could not say. Certainly
since getting into the habit of backing up every 10 minutes or so I have had
several evenings with no crashes or lockups at all. Previously, but still
with the same hardware/software configuration, I would have put money on at
least one lock-up per evening.

Keith Wain

------------------------------

Date: Tue  1 Dec 1992 21:12:22 PST
From: tek@penzance.cs.ucla.edu (Ted Kim)
Subject: (51) Recent Naval Developments
Message-Id: <CZ.v13.msg52@penzance.cs.ucla.edu>

	Russian Submarine Production

On 19 Nov 92, Boris Yeltsin publically stated that Russia will cease
submarine production in 3 years.


	USN Ship Commissionings

(Item from "Combat Fleets", Dec 92 USNI Proceedings) On 17 Oct 92, the Essex
(LHD-2) was commissioned at North Island Naval Station, San Diego. This is
the second ship in the Wasp class. One observable difference from the lead
ship is that it has an SPS-48E rather than an SPS-52C.

(Summary of Navy News Article NNS266) On 14 Nov 92, the Navy commissioned the
USS Vicksburg (CG-69) at Ingalls Shipbuilding, Pascagoula, Mississipi. The
Vicksburg is the 23 of the Ticonderoga class Aegis cruisers. Eventually there
will be 27 ships in the class.

(Summary of Navy News Article NNS306) On 7 Dec 92, the Navy commissioned the
USS Pioneer (MCM-9) at Naval Station Ingleside, Texas.


	CIS Carrier Status

Review of the status of CIS CHG and carriers. Essentially, the current state
of CIS aviation ships is very poor. Items drawn from:
	"Carrier Conundrum Continues" (Nov 92 USNI Proceedings)
	"Appearances were Deceiving" (Dec 1992 USNI Proceedings)
	"Alerts" (SITREP 13)

Ulyanovsk - construction stopped around Nov 91, 
	scrapping started on 3 Feb 92, about 20% scrapped now 

Kuznetsov - assigned to Northern Fleet,
	may not be completely fitted out (including some of her radar systems),
	no embarked air group, poor support facilities
Varyag	- varying reports (these might be parallel efforts):
	1. to be completed for Russia and:
	   a) assigned to the Northern Fleet,
	      possibly a pier for it under construction in Murmansk
	   b) assigned to the Pacific Fleet, according to Navy statements
	2. offered for sale to China or India, or already sold to China;
	   this theory has a number of variants, including:
	   a) it is to be completed at Nikolayev or completed by the purchaser
	   b) equipment is or is not available to complete it as designed
	   c) Russia, Ukraine or both are to receive the proceeds
	3. offered for sale as scrap

Kiev - assigned to Northern Fleet, needs overhaul
Minsk - assigned to Northern Fleet, needs overhaul
Novorossiysk -  assigned to Pacific Fleet, 
	suffered from fire on 24 Aug 92, unable to operate due to shortages
Gorshkov - assigned to Northern Fleet

Moskva - possibly the same as Lenningrad
Lenningrad - decomissioned and offered for scrap

Other factors:
1. The only shipyard (Nikolayev) currently capable of doing overhauls to
	these ships is in the Ukraine.
2. The only carrier aviation training center (Saki) is in the Ukraine.
3. The VSTOL Yak-38MP Forger is obsolete and the development of the follow-on 
	Yak-141 Freestyle is in big trouble, if not dead already.
4. The (recently retired) Admiral Chernavin has stated that Yak-44 aircraft was 
	chosen over the An-74 for carrier based AEW.


	Item from "Appearances were Deceiving" (Dec 1992 USNI Proceedings)

The article challenges the notion that Soviet CHG and V/STOL carriers were
evolutionary steps to "big deck" USN-style carriers. It states that a 80kton
carrier design existed in the Soviet Union in 1973. The design concept was
derailed by bureacratic and institutional opposition. This resulted in the
much smaller CHGs and V/STOL carriers seen in today's Russian Navy. Only much
later were big deck proponents able to make the case to build ships such as
the Ulyanovsk. However, the resources for such ships disappeared when the
Soviet Union collapsed and now the Ulyanovsk is being scrapped.


	Summary of "Alerts" (SITREP 13)

On 14 May 92, Boris Yeltsin announced the Kirov class cruisers will be
renamed to honor Czarist heroes. The new names are Admiral Ushakov (Kirov),
Admiral Lazerev (Frunze), Admiral Nakhimov (Kalinin) and Petr Velikiy (Yuri
Andropov).

Most UK Type 21 (Amazon) class frigates are in poor condition. Some have had
their sonars removed. 

Only a few Leander class frigates remain in service, and these will be
retired soon.

The USN is experimenting again with using SSNs in direct support of surface
ships.


-ted

Ted Kim                           Internet: tek@penzance.cs.ucla.edu
UCLA Computer Science Department  UUCP:    ...!{uunet|ucbvax}!cs.ucla.edu!tek
3804C Boelter Hall                Phone:   (213)825-8524
Los Angeles, CA 90024             FAX:     (213)825-2273

------------------------------

Date: Tue  8 Dec 1992 19:17:46 PST
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (52) Volume 13 Index
Message-Id: <CZ.v13.msg52@penzance.cs.ucla.edu>

Volume	Issue	Date	
		Messages			Author
- ------------------------------------------------------------------------------
13	1	21 October 1992
		(1) Editorial			cz-request@ficus.cs.ucla.edu
		(2) Mac Version Numbers		as4y+@andrew.cmu.edu
		(3) PC 1.3 Weapon Range Bug	malloy@nprdc.navy.mil
		(4) PC 1.3 Varying Sonar Specs	s905066@otto.bf.rmit.oz.au 
		(5) Sonar Books			fontana@pavia.infn.it
		(6) PC v1.32 in UK (again)	coates@vax.lse.ac.uk
		(7) Change Loadouts?		lapointe@mv83a.nusc.navy.mil
		(8) PC File Formats		100113.2052@compuserve.com
		(9) Wargame Scenario		9205875m@ntx.city.unisa.edu.au

	2	30 October 1992
		(10) Editorial			cz-request@ficus.cs.ucla.edu
		(11) PC 1.3 Sonar, Smartdrive	s905066@otto.bf.rmit.oz.au
		(12) Re: Mac Version Numbers	ummorea0@ccu.umanitoba.ca
		(13) Re: PC 1.3 Weapon Range	gjb@fig.citib.com
		(14) Land-based SAMs		mckinney@athena.mit.edu
		(15) Using Blip Enhance		andrew.stevens@prg.oxford.ac.uk
		(16) Gunfire Bug Cured?		janm@dubhe.docs.uu.se
		(17) Miniatures Source, etc.	pmadden@fnal.fnal.gvo
		(18) Recent Naval Developments	tek@penzance.cs.ucla.edu
		(19) Mac Questions		brockr@admina.rferl.org

	3	11 November 1992
		(20) Editorial			cz-request@ficus.cs.ucla.edu
		(21) BBS Connections		lapointe@mv83a.nusc.navy.mil
		(22) Amiga Status		rohde@adcalc.fnal.gov
		(23) Where to get Mac IOPG	brockr@admina.rferl.org
		(24) BB Coastal Shelling	mckee@hpmckee.fc.hp.com
		(25) Amiga Editor Workaround	bull@vaxc.cc.monash.edu.au

	4	23 November 1992
		(26) Editorial			cz-request@ficus.cs.ucla.edu
		(27) Future of Amiga Version	72330.1244@compuserve.com
		(28) Re: BB Coastal Shelling	d9bertil@dtek.chalmers.se
		(29) Annex F Update		tek@penzance.cs.ucla.edu
		(30) HDS Questions		lapointe@mv83a.nusc.navy.mil
		(31) PC 1.32 Comments		zen%hophead@canrem.com

	5	5 December 1992
		(32) Editorial			cz-request@ficus.cs.ucla.edu
		(33) v1.32 from GEnie		72330.1244@compuserve.com
		(34) Uncompressing .Z Files	coates@vax.lse.ac.uk
		(35) Mac 1.2 Questions		ummorea0@ccu.umanitoba.ca
		(36) PC 1.3 Bugs/Questions	dp@wx.gtegsc.com
		(37) Amiga Battlesets?		kfr@pro-freedom.cts.com
		(38) Scenario Editor Version	dp@wx.gtegsc.com
		(39) PC GIUK Memory Usage	lapointe@mv83a.nusc.navy.mil
		(40) PC 1.3/1.32 Comments	dp@wx.gtegsc.com	
		(41) In-flight Refueling	nsark00@ukcc.uky.edu

	6	8 December 1992
		(42) Editorial			cz-request@ficus.cs.ucla.edu
		(43) PC 1.32 + IOPG HDS		postmaster@manadon-engineering
		(44) Dipping Sonar		arhn6001@iruccvax.ucc.ie
		(45) Miniatures Update		tek@penzance.cs.ucla.edu
		(46) Re: Future of Amiga	rohde@adcalc.fnal.gov
		(47) Re: In-flight Refueling	postmaster@manadon-engineering
		(48) Re: PC 1.3 Bugs/Questions	creps@bronze.ucs.indiana.edu
		(49) More PC 1.32 Bugs		dp@wx.gtegsc.com
		(50) One-Way Missions		postmaster@manadon-engineering
		(51) Recent Naval Developments	tek@penzance.cs.ucla.edu
		(52) Volume 13 Index		cz-request@ficus.cs.ucla.edu
		(53) CZ Guidelines		cz-request@ficus.cs.ucla.edu

------------------------------

Date: Tue  8 Dec 1992 19:17:47 PST
From: cz-request@ficus.cs.ucla.edu (CZ Administrator)
Subject: (53) CZ Guidelines
Message-Id: <CZ.v13.msg53@penzance.cs.ucla.edu>

			      Guidelines
				 for
			 The Convergence Zone

Last Update:	20 November 1992
Author:		tek@penzance.cs.ucla.edu (Ted Kim - CZ Moderator)

Welcome to The Convergence Zone!

	Goal
	----
"The Convergence Zone" (or just "CZ" for short) is an electronic mailing
list for the discussion of the Harpoon naval wargame series and related
topics. The Harpoon products include Harpoon, Captain's Edition Harpoon,
Computer Harpoon, Harpoon SITREP, and various supplements for the print
and computer versions.  Naval topics are discussed in so far as they are
related to the game or provide useful background. The goal of CZ is
interesting discussions and material and just plain fun.

	Submissions
	-----------
Messages for submission to the mailing list should be sent to
"cz@ficus.cs.ucla.edu". CZ is published in digest form. Volumes 10 and
higher are in RFC 1153 compatible format. Earlier volumes are in an
incompatible format. All messages are subject to possible rejection or
editing by the moderator. Rejection should be pretty rare and only
occurs if the subject of a message is wholly inappropriate or if the
message is offensive. (Please keep flames to a minimum!)

Editing should be pretty rare also. Reasons for editing include (but are
not necessarily limited to) extreme length, obvious errors and really
bad formatting. Any editing will be noted. Please double check your
submissions for errors and try to stay within 80 characters per line.

	Administration
	--------------
Administrative requests should be sent to "cz-request@ficus.cs.ucla.edu".
Once in a while, the moderator has to do real work, so please be
patient. If several people on the same machine receive the CZ, please
try to organize a local redistribution. When you signup, I will send you
back issues from the current volume. Previous volumes are available from
the archives.

	Archives
	--------
After each volume is complete, it along with an index is placed on the
archive sites for access by anonymous FTP. The archive sites and the
path to the Harpoon directory root is listed below.

North America	sunbane.engrg.uwo.ca (129.100.100.12): pub/harpoon
Europe		ftp.cs.vu.nl (192.31.231.42): harpoon

The CZ archive is in the "cz" subdirectory under the Harpoon directory
root. The CZ archive volumes are named v1.Z, v2.Z, etc and are in UNIX
compress format.  The index files are named i1.Z, i2.Z, etc. A few other
items appear under separate names. The complete list is in the file
"INDEX". Please be polite and don't FTP during peak load hours during a
workday.

	UNIX Compress Format
	-------------------- 
Unix compress format files (.Z extension) can be restored using the proper
utility for your system. These utilities and where to get them (i.e.,
anonymous FTP archives) are listed below. The information was derived from
the compression summary found on ftp.cso.uiuc.edu:/doc/pcnet/compression (8
Oct 92 revision) and the comp.compression newsgroup FAQ (29 Oct 92 revision).

	Amiga: compress	
ftp.cso.uiuc.edu (128.174.5.59): /amiga/fish/f0/ff051.lzh

	Mac: MacCompress3.2
sumex-aim.stanford.edu (36.44.0.6): /info-mac/util/maccompress-32.hqx

	PC: comp430d	
wuarchive.wustl.edu (128.252.135.4): /mirrors/msdos/compress/comp430d.zip
garbo.uwasa.fi (128.214.87.1): /pc/unix/comp430d.zip

	PC: u16		
ftp.cso.uiuc.edu (128.174.5.59): /pc/exec-pc/u16.zip

	UNIX: uncompress, zcat
uncompress is a standard UNIX command; if unavailable, try using this package:
wuarchive.wustl.edu (128.252.135.4): /packages/compression/compress-4.1.tar

	Scenarios
	---------
User written scenarios for Amiga, Macintosh and IBM-PC versions of the
computer game are also stored on the archive site under the the Harpoon
directory root in subdirectories "amiga", "mac" and "pc" respectively.
Each directory contains a file called "INDEX" and one called "README".
The "INDEX" file lists the contents of that directory. The "README" file
describes the scenario formats, procedures for uploading, who
administrates the directory, etc. The scenarios themselves are in
compressed files. If "README" and "INDEX" are sufficiently long they too
will be in UNIX compress format as "README.Z" and "INDEX.Z".

	Disclaimer
	----------
All services are being provided with no representations about the
suitability of these services for any purpose. It is provided "as is"
without express or implied warranty.

Three-Sixty Pacific, Inc. does not accept responsibility for any of the
services or scenario files that are provided by the archive.

------------------------------

End of CZ Digest
****************


